Xolotl - Lvl 20 Male Emayu Druidic Magick User Profile Picture: Custom STR: 20 INT: 38 HP: 100/100 DEX: 9 WIS: 19 MP: 177/177 END: 14 PCP: 49 EXP: 167660 SPD: 9 CCN: 14 GOLD: 22305 HUNGER: 49% THIRST: 43% CHARACTER STATUS ---------------- * Dense Nimbus (Turns left: 58) - extra (casting level): 6 * Gravedigger's Flame (Turns left: 49) "PERMANENT" CHARATER STATUS --------------------------- * Encumbered * Silent SKILLS ------ Alchemy: 3 Divination: 1 Elemental: 27 Light Armor: 1 Cartography: 5 Dodge: 1 Foraging: 8 Hide in Shadows: 1 Lore: 11 Meditation: 23 Mercantile: 3 Move Silently: 1 Pick Locks: 1 Skullduggery: 1 Spot Hidden: 1 Unarmed Combat: 1 Bludgeoning Weapons: 1 Piercing Weapons: 1 Swords: 1 AVATAR GRAPHICS FX ------------------ * 4294814826 * 4294814826 * 4294814826 * 4294814826 * 4294814826 * 4294814826 * 4294814826 ORIENTATION ----------- X: 31 Y: 65 Facing: NE SPELL JOURNAL ------------- * EL - Draw Water * EL - Element Armor * EL - Fire Dart * EL - Gravedigger's Flame * EL - Reveal Map * EL - Sonic Blast * EL - Sparkling Wonder * EL - Dense Nimbus * EL - Chameleon * EL - Compress Atmosphere * EL - Toxic Element * EL - Fireball * EL - Lock Melt * EL - Trapkill * EL - Abyssal Freeze * EL - Ice Lance * EL - Invisibility * EL - Portal * EL - Supernova READIED SPELLS -------------- (current) - Supernova / Level 6 1 - Dense Nimbus / Level 6 2 - Fire Dart / Level 5 3 - Compress Atmosphere / Level 6 4 - Compress Atmosphere / Level 5 5 - Fireball / Level 6 6 - Ice Lance / Level 6 7 - Ice Lance / Level 5 8 - Lock Melt / Level 6 9 - Trapkill / Level 6 0 - Gravedigger's Flame / Level 6 BOUND PORTAL LOCATIONS ---------------------- Slot 1: 5248 (Port Kuudad) at 9143 Slot 2: talushorn_2 (Talushorn, Level 2) at 13316 Slot 3: 5060 (Talushorn) at 4823 Slot 4: 4547 (Durnore Region) at 10825 Slot 5: 4858 (Picaroon Isle) at 7335 Slot 6: 4851 (Northern Harpoon Bay) at 18623 ALCHEMY RECIPE BOOK ------------------- * Detox Serum * Invisibility * Mana Potion * Potion of Fortify Mana * Potion of Greater Protection * Potion of Leatherskin * Potion of Stone Skin * Harden Armor * Imbue with Fire * Imbue with Cold * Imbue with Poison EQUIPPED ITEMS -------------- Quiver: (none) Helm: Grand Hat of the Magus Category: Armor (Helm) Subcategory: Light Armor Picture ID: 73 Value: 1500 Condition: 91% Base Armor: 1 Special (1): +3 Divination Special (2): +3 Elemental Special (3): +5 Perception Weight: 1.5 lbs Cloak: Zen Cloak Category: Armor (Cloak) Subcategory: Light Armor Picture ID: 16 Value: 220 Condition: 93% Base Armor: 1 Special (1): +2 Meditation Weight: 3.0 lbs Amulet: Philosopher's Pendant Category: Amulet Picture ID: 50 Value: 800 Special (1): +3 Wisdom Special (2): +3 Intelligence Weight: 0.1 lbs Torso: Immune Boiled Leather Armor Category: Armor (Torso) Subcategory: Light Armor Picture ID: 32 Value: 880 Condition: 79% Base Armor: 5 Special (1): +10 Disease Resistance Weight: 5.2 lbs Primary Weapon: (none) Belt: Blessed Rope Belt of the Healer Category: Armor (Belt) Subcategory: Light Armor Picture ID: 4 Value: 100 Condition: 88% Special (1): +2 Medicine Weight: 0.5 lbs Gauntlet: Trickster's Bracers Category: Armor (Gauntlet) Subcategory: Light Armor Picture ID: 51 Value: 50 Condition: 94% Base Armor: 1 Special (1): +2 Skullduggery Weight: 0.5 lbs Legs: (none) Ring 1: Elder's Ring Category: Ring Picture ID: 43 Value: 50 Special (1): +2 Lore Weight: 0.1 lbs Ring 2: Elder's Ring Category: Ring Picture ID: 43 Value: 50 Special (1): +2 Lore Weight: 0.1 lbs Shield: (none) Feet: Impervious Boiled Leather Boots Category: Armor (Feet) Subcategory: Light Armor Picture ID: 11 Value: 1000 Condition: 100% Base Armor: 4 Special (1): +15 Toxin Resistance Weight: 3.2 lbs EQUIPMENT SLOT 1 ---------------- Quiver: EMPTY Helm: Grand Hat of the Magus Cloak: Zen Cloak Amulet: Philosopher's Pendant Torso: Immune Boiled Leather Armor Weapon: EMPTY Belt: Blessed Rope Belt of the Healer Gauntlet: Trickster's Bracers Legs: EMPTY Ring 1: Mystic Ring Ring 2: Mystic Ring Shield: EMPTY Feed: Impervious Boiled Leather Boots EQUIPMENT SLOT 2 ---------------- Quiver: EMPTY Helm: Grand Hat of the Magus Cloak: Zen Cloak Amulet: Philosopher's Pendant Torso: Immune Boiled Leather Armor Weapon: EMPTY Belt: Blessed Rope Belt of the Healer Gauntlet: Trickster's Bracers Legs: EMPTY Ring 1: Elder's Ring Ring 2: Elder's Ring Shield: EMPTY Feed: Impervious Boiled Leather Boots KEYRING ------- * Simple Key * Bluish Key * Rusted Key * Copper Key * Jade Key * Silver Key * Hammerlorne Key * Turquoise Key * Spooky Key * Security Key * Turquoise Key * Advanced Key * Gold Key INVENTORY --------- Row 1, Col 1: Demon Oil III Category: Weapon Subcategory: Thrown Weapons Picture ID: 92 Value: 110 Base Damage: 12 Special (1): +0 Large Effect Area (thrown potions) Special (3): +129 0 Weight: 0.4 lbs Item can be stacked (more than one per slot) (3 of this item in slot) Row 1, Col 2: Steel Arrow Category: Arrow Picture ID: 17 Value: 4 Base Damage: 2 Weight: 0.1 lbs Item can be stacked (more than one per slot) (8 of this item in slot) Row 1, Col 3: Mithril Warlord's Belt Category: Armor (Belt) Subcategory: Heavy Armor Picture ID: 6 Value: 980 Condition: 94% Base Armor: 7 Weight: 7.5 lbs Row 1, Col 4: Mithril Weapon Fragments Category: Miscellaneous Picture ID: 67 Value: 50 Weight: 0.5 lbs Item can be stacked (more than one per slot) Row 1, Col 5: Iron Weapon Fragments Category: Miscellaneous Picture ID: 67 Value: 5 Weight: 0.5 lbs Item can be stacked (more than one per slot) Row 1, Col 6: Large Emerald Category: Gem Picture ID: 57 Value: 225 Weight: 0.2 lbs Item can be stacked (more than one per slot) Row 1, Col 7: Tempered Steel Double Battle Axe Category: Weapon Subcategory: Cleaving Weapons Picture ID: 23 Value: 520 Condition: 94% Base Damage: 6 Weight: 8.4 lbs Row 1, Col 8: Toughen Thy Skin Category: Recipe Picture ID: 76 Value: 20 Weight: 0.3 lbs Script: book 49 ; learn_recipe (14) ; learn_recipe (19) Item can be stacked (more than one per slot) Row 2, Col 1: Spun Adamantium Skullcap Category: Armor (Helm) Subcategory: Light Armor Picture ID: 20 Value: 1700 Condition: 50% Base Armor: 7 Weight: 1.9 lbs Row 2, Col 2: Trickster's Bracers Category: Armor (Gauntlet) Subcategory: Light Armor Picture ID: 51 Value: 50 Condition: 100% Base Armor: 1 Special (1): +2 Skullduggery Weight: 0.5 lbs Row 2, Col 3: The Fly's Defense Category: Book Picture ID: 4 Value: 50 Weight: 2.0 lbs Script: Book 38 ; learn_skill 8 Row 2, Col 4: Empty Flask Category: Potion Picture ID: 29 Value: 1 Weight: 0.1 lbs Item can be stacked (more than one per slot) (2 of this item in slot) Row 2, Col 5: Hellrime Category: Weapon Subcategory: Swords Picture ID: 47 Value: 5000 Condition: 100% Base Damage: 7 Base Armor: 2 Special (1): +4 Damage Weight: 4.0 lbs Row 2, Col 6: Bloodlust Ring Category: Ring Picture ID: 36 Value: 100 Special (1): +1 Damage Weight: 0.1 lbs Row 2, Col 7: Ancient Dragon Skin Skullcap Category: Armor (Helm) Subcategory: Light Armor Picture ID: 20 Value: 2000 Condition: 55% Base Armor: 8 Weight: 2.0 lbs Row 2, Col 8: Mighty Ring Category: Ring Picture ID: 37 Value: 220 Special (1): +3 Strength Weight: 0.1 lbs Row 3, Col 1: Large Diamond Category: Gem Picture ID: 58 Value: 375 Weight: 0.2 lbs Item can be stacked (more than one per slot) Row 3, Col 2: Bar of Mithril Category: Miscellaneous Picture ID: 23 Value: 800 Weight: 6.0 lbs Item can be stacked (more than one per slot) Row 3, Col 3: Bar of Gold Category: Miscellaneous Picture ID: 21 Value: 500 Weight: 10.0 lbs Item can be stacked (more than one per slot) Row 3, Col 4: (none) Row 3, Col 5: (none) Row 3, Col 6: (none) Row 3, Col 7: (none) Row 3, Col 8: (none) Row 4, Col 1: (none) Row 4, Col 2: (none) Row 4, Col 3: (none) Row 4, Col 4: (none) Row 4, Col 5: (none) Row 4, Col 6: (none) Row 4, Col 7: (none) Row 4, Col 8: (none) Row 5, Col 1: (none) Row 5, Col 2: (none) Row 5, Col 3: (none) Row 5, Col 4: (none) Row 5, Col 5: (none) Row 5, Col 6: (none) Row 5, Col 7: (none) Row 5, Col 8: (none) Row 6, Col 1: (none) Row 6, Col 2: (none) Row 6, Col 3: (none) Row 6, Col 4: (none) Row 6, Col 5: (none) Row 6, Col 6: (none) Row 6, Col 7: (none) Row 6, Col 8: (none) Row 7, Col 1: Citizen Writ Category: n/a Picture ID: 69 Value: 0 Weight: 0.1 lbs Script: msg (This is a Citizen's Writ proclaiming the carrier to be a citizen or worker within the city of Port Kuudad.) Item can be stacked (more than one per slot) Row 7, Col 2: Strange Viewing Glass Category: Special Picture ID: 60 Value: 0 Weight: 0.1 lbs Script: msg (When you hold the Viewing Glass to your eye the world appears prismatic and sparkling.) ; special_event 3 Row 7, Col 3: Water Skin Category: Consumable (waterskin) Picture ID: 24 Value: 15 Condition: 100% Weight: 6.0 lbs Script: drink Row 7, Col 4: Potion of Haste I Category: Potion Picture ID: 12 Value: 30 Special (3): +8224 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; player_effect 14 3 10 ; to_flask Item can be stacked (more than one per slot) (3 of this item in slot) Row 7, Col 5: Mana Potion I Category: Potion Picture ID: 3 Value: 15 Special (3): +1040 0 Weight: 0.3 lbs Script: cond_mana ; msg(You feel a surge of power as the potion restores your arcane energies.) ; Restore 15 ; Sound(SFX_Quaff) ; Sound(SFX_Restore) ; to_flask Item can be stacked (more than one per slot) Row 7, Col 6: Plasma Wand Category: Wand Picture ID: 90 Value: 0 Condition: 100% Weight: 5.0 lbs Row 7, Col 7: (none) Row 7, Col 8: (none) Row 8, Col 1: Map of Eschalon Category: Miscellaneous Picture ID: 52 Value: 10 Weight: 0.1 lbs Script: display map_eschalon.png Row 8, Col 2: Map of Mistfell Category: Miscellaneous Picture ID: 52 Value: 5 Weight: 0.1 lbs Script: display map_mistfell.png Row 8, Col 3: Map of Amireth Category: Miscellaneous Picture ID: 52 Value: 7 Weight: 0.1 lbs Script: display map_amireth.png Row 8, Col 4: Lutescent Bell Category: Miscellaneous Picture ID: 93 Value: 0 Weight: 0.3 lbs Row 8, Col 5: Cerulescent Bell Category: Miscellaneous Picture ID: 92 Value: 0 Weight: 0.3 lbs Row 8, Col 6: Crux of Fire Category: Special Picture ID: 94 Value: 0 Weight: 2.0 lbs Row 8, Col 7: (none) Row 8, Col 8: Steak Category: Consumable (food) Picture ID: 17 Value: 20 Weight: 1.0 lbs Script: Eat 800 0 ; remove ; msg (Ah, a quality cut of meat! Nothing fills the stomach like a good steak.) ; sound (eat) Item can be stacked (more than one per slot) (5 of this item in slot) Row 9, Col 1: Strange Note Category: Special Picture ID: 63 Value: 0 Weight: 0.1 lbs Script: note 3 Item can be stacked (more than one per slot) Row 9, Col 2: Scribbled Parchment Category: n/a Picture ID: 42 Value: 0 Weight: 0.1 lbs Script: note 4 Item can be stacked (more than one per slot) Row 9, Col 3: Your Journal Category: Book Picture ID: 3 Value: 0 Weight: 0.5 lbs Script: Book 15 Row 9, Col 4: Rubescent Bell Category: Miscellaneous Picture ID: 90 Value: 0 Weight: 0.3 lbs Row 9, Col 5: Virescent Bell Category: Miscellaneous Picture ID: 91 Value: 0 Weight: 0.3 lbs Row 9, Col 6: Potion of Predator Sight Category: Potion Picture ID: 10 Value: 70 Special (3): +2176 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; player_effect 24 3 40 ; to_flask Item can be stacked (more than one per slot) Row 9, Col 7: (none) Row 9, Col 8: Dried Meat Category: Consumable (food) Picture ID: 13 Value: 15 Weight: 0.2 lbs Script: Eat 550 0 ; remove ; msg (Tough and chewy but a good way to ease your hunger.) ; sound (eat) Item can be stacked (more than one per slot) (4 of this item in slot) Row 10, Col 1: Brewmaster's Ring Category: Ring Picture ID: 32 Value: 80 Special (1): +2 Alchemy Weight: 0.1 lbs Row 10, Col 2: Brewmaster's Ring Category: Ring Picture ID: 32 Value: 80 Special (1): +2 Alchemy Weight: 0.1 lbs Row 10, Col 3: Mystic Ring Category: Ring Picture ID: 34 Value: 80 Special (1): +2 Elemental Weight: 0.1 lbs Item can be stacked (more than one per slot) Row 10, Col 4: Mystic Ring Category: Ring Picture ID: 34 Value: 80 Special (1): +2 Elemental Weight: 0.1 lbs Item can be stacked (more than one per slot) Row 10, Col 5: Warlock's Hat Category: Armor (Helm) Subcategory: Light Armor Picture ID: 73 Value: 850 Condition: 87% Base Armor: 1 Special (1): +3 Intelligence Special (2): +3 Wisdom Special (3): +3 Perception Weight: 1.5 lbs Row 10, Col 6: Dealer Hat Category: Armor (Helm) Picture ID: 26 Value: 100 Special (1): +2 Mercantile Weight: 2.0 lbs Row 10, Col 7: (none) Row 10, Col 8: Gold: 22305 Torches: 4 Current torch used for 0 turns READY ITEMS ----------- Ready Item 1: Healing Elixir III Category: Potion Picture ID: 2 Value: 100 Special (3): +258 0 Weight: 0.3 lbs Script: cond_health ; msg(You feel the elixir course through your veins.) ; Heal 90 0 ; Sound(SFX_quaff) ; Sound(SFX_Heal) ; to_flask Item can be stacked (more than one per slot) (12 of this item in slot) Ready Item 2: (none) Ready Item 3: Detox Serum Category: Potion Picture ID: 7 Value: 50 Special (3): +72 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; cure_poison 4 ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Ready Item 4: Potion of Haste II Category: Potion Picture ID: 13 Value: 60 Special (3): +8224 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; player_effect 14 3 20 ; to_flask Item can be stacked (more than one per slot) Ready Item 5: Potion of Ogre Strength Category: Potion Picture ID: 17 Value: 100 Special (3): +16392 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; player_effect 15 3 120 ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Ready Item 6: Mana Potion III Category: Potion Picture ID: 5 Value: 100 Special (3): +1040 0 Weight: 0.3 lbs Script: cond_mana ; msg(You feel a surge of power as the potion restores your arcane energies.) ; Restore 90 ; Sound(SFX_Quaff) ; Sound(SFX_Restore) ; to_flask Item can be stacked (more than one per slot) (9 of this item in slot) Ready Item 7: Cat's Eyes Brew Category: Potion Picture ID: 27 Value: 15 Special (3): +5 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; player_effect 11 3 120 ; to_flask Item can be stacked (more than one per slot) (3 of this item in slot) Ready Item 8: Elixir of Cure Ailment Category: Potion Picture ID: 24 Value: 40 Special (3): +33024 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; cure_ailment ; to_flask Item can be stacked (more than one per slot) (3 of this item in slot) Ready Item 9: Potion of Greater Protection Category: Potion Picture ID: 11 Value: 150 Special (3): +49152 0 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; player_effect 26 3 40 ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Ready Item 10: Demon Oil I Category: Weapon Subcategory: Thrown Weapons Picture ID: 90 Value: 20 Base Damage: 5 Special (1): +0 Small Effect Area (thrown potions) Special (3): +129 0 Weight: 0.2 lbs Item can be stacked (more than one per slot)