Simon - Lvl 9 Therish Druidic Magick User Profile Picture 1 STR: 16 INT: 18 HP: 45/45 DEX: 15 WIS: 16 MP: 96/91 END: 12 PCP: 17 EXP: 20527 SPD: 12 CCN: 22 GOLD: 36 CHARACTER STATUS ---------------- SKILLS ------ Alchemy: 1 Divination: 5 Elemental: 8 Light Armor: 4 Cartography: 3 Mercantile: 4 Pick Locks: 3 Spot Hidden: 3 Survival: 1 Cleaving Weapons: 1 Swords: 4 AVATAR GRAPHICS FX ------------------ Ordinary FX (no modifiers) ORIENTATION ----------- X: 48 Y: 107 Facing: SW SPELL JOURNAL ------------- * DI - Bless * DI - Divine Heal * DI - Entangle * DI - Leatherskin * DI - Lore * DI - Nimbleness * EL - Dancing Lights * EL - Air Shield * EL - Fire Dart * EL - Gravedigger's Flame * EL - Element Armor * EL - Sonic Blast * EL - Deep Freeze * EL - Lock Melt * EL - Trapkill READIED SPELLS -------------- 1 - Fire Dart / Level 4 2 - Fire Dart / Level 3 3 - Fire Dart / Level 2 4 - Fire Dart / Level 1 5 - Sonic Blast / Level 4 6 - Air Shield / Level 4 7 - Leatherskin / Level 2 8 - Bless / Level 2 9 - Entangle / Level 2 0 - Gravedigger's Flame / Level 4 EQUIPPED ITEMS -------------- Quiver: (none) Helm: Thinking Cap Category: Armor (Helm) Subcategory: Light Armor Picture ID: 61 Value: 420 Base Armor: 1 Attribute Modifier: +2 Intelligence Weight: 1.0 lbs Cloak: Light Cloak Category: Armor (Cloak) Subcategory: Light Armor Picture ID: 52 Value: 5 Weight: 1.0 lbs Amulet: Amulet of Accuracy Category: Amulet Picture ID: 172 Value: 100 Special: +3 ToHit Weight: 0.1 lbs Torso: Studded Leather Hauberk +2 Category: Armor (Torso) Subcategory: Light Armor Picture ID: 83 Value: 385 Base Armor: 3 Special: +2 Armor Weight: 3.0 lbs Primary Weapon: Steel Falcata Category: Weapon Subcategory: Swords Picture ID: 43 Value: 300 Base Damage: 4 Weight: 3.5 lbs Belt: Leather Belt Category: Armor (Belt) Subcategory: Light Armor Picture ID: 58 Value: 10 Base Armor: 1 Weight: 1.0 lbs Gauntlet: Steel Bracers +1 Category: Armor (Gauntlet) Subcategory: Light Armor Picture ID: 75 Value: 550 Base Armor: 3 Special: +1 Armor Weight: 1.5 lbs Legs: Leather Leggings +1 Category: Armor (Legs) Subcategory: Light Armor Picture ID: 54 Value: 140 Base Armor: 1 Special: +1 Armor Weight: 4.0 lbs Ring 1: Ring of the Hawk Category: Ring Picture ID: 163 Value: 500 Skill Modifier: +3 Spot Hidden Weight: 0.1 lbs Ring 2: Ring of Sparks Category: Ring Picture ID: 113 Value: 80 Special: +5 Mana Points Weight: 0.1 lbs Shield: (none) Feet: Scout's Sandals Category: Armor (Feet) Subcategory: Light Armor Picture ID: 95 Value: 200 Base Armor: 1 Skill Modifier: +2 Cartography Weight: 1.0 lbs Alternate Weapon: Steel Battle Axe Category: Weapon Subcategory: Cleaving Weapons Picture ID: 33 Value: 300 Base Damage: 4 Weight: 3.0 lbs INVENTORY --------- Row 1, Col 1: 2nd Sealed Note Category: n/a Picture ID: 196 Value: 0 Weight: 0.1 lbs Script: Sound(SFX_Stats_Open) ; book 14 Row 1, Col 2: Map of Thaermore Category: Miscellaneous Picture ID: 185 Value: 5 Weight: 0.1 lbs Script: sound(SFX_Stats_Open) ; message(You are viewing a map. Press any key to continue...) ; display (regmap1.png) Row 1, Col 3: Bent Key Category: Key Picture ID: 225 Value: 0 Weight: 0.1 lbs Row 1, Col 4: Rusted Key Category: Key Picture ID: 225 Value: 0 Weight: 0.1 lbs Row 1, Col 5: Blue Goblin Key Category: Key Picture ID: 226 Value: 0 Weight: 0.1 lbs Row 1, Col 6: Odd Key Category: Key Picture ID: 222 Value: 0 Weight: 0.1 lbs Row 1, Col 7: (none) Row 2, Col 1: Burley Acorn Category: Special Picture ID: 235 Value: 10 Weight: 0.1 lbs Row 2, Col 2: Apple Category: Consumable Picture ID: 203 Value: 1 Weight: 0.1 lbs Script: Message(*Gulp* Delicious!) ; Remove ; Sound(Eat) ; restore 2 Row 2, Col 3: Lock Pick Category: Lock Pick Picture ID: 126 Value: 15 Weight: 0.1 lbs Item can be stacked (more than one per slot) (3 of this item in slot) Row 2, Col 4: (none) Row 2, Col 5: (none) Row 2, Col 6: (none) Row 2, Col 7: (none) Row 3, Col 1: Amulet Passkey 26 Category: Amulet Picture ID: 108 Value: 0 Weight: 0.1 lbs Row 3, Col 2: (none) Row 3, Col 3: (none) Row 3, Col 4: (none) Row 3, Col 5: (none) Row 3, Col 6: (none) Row 3, Col 7: (none) Row 4, Col 1: (none) Row 4, Col 2: (none) Row 4, Col 3: (none) Row 4, Col 4: (none) Row 4, Col 5: (none) Row 4, Col 6: (none) Row 4, Col 7: (none) Row 5, Col 1: (none) Row 5, Col 2: (none) Row 5, Col 3: (none) Row 5, Col 4: (none) Row 5, Col 5: (none) Row 5, Col 6: (none) Row 5, Col 7: (none) Row 6, Col 1: Brewmaster's Ring Category: Ring Picture ID: 153 Value: 650 Skill Modifier: +3 Alchemy Weight: 0.1 lbs Row 6, Col 2: Ring of Vigor Category: Ring Picture ID: 112 Value: 95 Special: +5 Hit Points Weight: 0.1 lbs Row 6, Col 3: Bitter Naga Amulet Category: Amulet Picture ID: 127 Value: 180 Special: Resist Toxins +20% Weight: 0.1 lbs Row 6, Col 4: (none) Row 6, Col 5: (none) Row 6, Col 6: (none) Row 6, Col 7: (none) Row 7, Col 1: Wolves' Tooth Amulet Category: Amulet Picture ID: 106 Value: 180 Skill Modifier: +3 Cleaving Weapons Weight: 0.1 lbs Row 7, Col 2: Burglar's Leather Gloves Category: Armor (Gauntlet) Subcategory: Light Armor Picture ID: 70 Value: 250 Base Armor: 1 Skill Modifier: +3 Pick Locks Weight: 0.2 lbs Row 7, Col 3: Hive Queen Stinger Category: Weapon Subcategory: Short Bladed Weapons Picture ID: 212 Value: 0 Base Damage: 2 Special: Poisoned Weight: 1.0 lbs Row 7, Col 4: (none) Row 7, Col 5: (none) Row 7, Col 6: (none) Row 7, Col 7: (none) Row 8, Col 1: Healing Elixir II Category: Potion Picture ID: 144 Value: 45 Weight: 0.3 lbs Script: cond_health ; Message(You feel the elixir course through your veins.) ; Heal 40 0 ; Sound(SFX_quaff) ; Sound(SFX_Heal) ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Row 8, Col 2: Healing Elixir I Category: Potion Picture ID: 134 Value: 15 Weight: 0.3 lbs Script: cond_health ; Message(You feel the elixir course through your veins.) ; Heal 15 0 ; Sound(SFX_quaff) ; Sound(SFX_Heal) ; to_flask Item can be stacked (more than one per slot) Row 8, Col 3: Mana Potion II Category: Potion Picture ID: 146 Value: 45 Weight: 0.3 lbs Script: cond_mana ; Message(You feel a surge of power as the potion restores your arcane energies.) ; Restore 40 ; Sound(SFX_Quaff) ; Sound(SFX_Restore) ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Row 8, Col 4: Mana Potion I Category: Potion Picture ID: 136 Value: 15 Weight: 0.3 lbs Script: cond_mana ; Message(You feel a surge of power as the potion restores your arcane energies.) ; Restore 15 ; Sound(SFX_Quaff) ; Sound(SFX_Restore) ; to_flask Item can be stacked (more than one per slot) Row 8, Col 5: (none) Row 8, Col 6: (none) Row 8, Col 7: (none) Row 9, Col 1: Potion of Cure Lesser Disease Category: Potion Picture ID: 238 Value: 110 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; cure_disease 3 ; to_flask Item can be stacked (more than one per slot) Row 9, Col 2: Leatherskin I Category: Potion Picture ID: 138 Value: 20 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; effect (Leatherskin) 2 ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Row 9, Col 3: Potion of Absolute Restoration Category: Potion Picture ID: 182 Value: 300 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; message(The elixir is bitter and causes you to choke!) ; poison 200 ; cond_quest 18 1 ; kill_quest 18 ; to_flask Item can be stacked (more than one per slot) Row 9, Col 4: (none) Row 9, Col 5: (none) Row 9, Col 6: (none) Row 9, Col 7: Weapon Fragments Category: Miscellaneous Picture ID: 48 Value: 0 Weight: 0.2 lbs Row 10, Col 1: Potion of Cat's Eyes Category: Potion Picture ID: 179 Value: 30 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; effect (Cat's Eyes) 2 ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Row 10, Col 2: Oil Category: Reactant Picture ID: 210 Value: 10 Weight: 0.1 lbs Item can be stacked (more than one per slot) (4 of this item in slot) Row 10, Col 3: Potion of Haste I Category: Potion Picture ID: 135 Value: 20 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; effect (Haste) 2 ; to_flask Item can be stacked (more than one per slot) (2 of this item in slot) Row 10, Col 4: Detox Serum Category: Potion Picture ID: 169 Value: 80 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; cure_poison 4 ; to_flask Item can be stacked (more than one per slot) Row 10, Col 5: Potion of Keensight Category: Potion Picture ID: 166 Value: 100 Weight: 0.3 lbs Script: sound (SFX_Quaff) ; effect (Keensight) 3 ; to_flask Item can be stacked (more than one per slot) Row 10, Col 6: Flask of Incinerator Fuel Category: Weapon Subcategory: Thrown Weapons Picture ID: 39 Value: 400 Weight: 0.3 lbs Item can be stacked (more than one per slot) Row 10, Col 7: Gold: 36 Torches: 34 Current torch used for 0 turns READY ITEMS ----------- Ready Item 1: (none) Ready Item 2: (none) Ready Item 3: (none) Ready Item 4: (none) Ready Item 5: (none) Ready Item 6: (none) Ready Item 7: (none) Ready Item 8: (none)