# object

filename_base: PassiveSkill_Gunner_StainlessSteelBear
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Passives/_Tree_DemolitionWoman/StainlessSteelBear/PassiveSkill_Gunner_StainlessSteelBear.uexp


filename_base: PassiveSkill_IronBear_ShortFuse
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Passives/_Tree_DemolitionWoman/ShortFuse/PassiveSkill_IronBear_ShortFuse.uexp


filename_base: LightProjectile_Minigun
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Minigun/Projectiles/LightProjectile_Minigun.uexp


filename_base: HeatComponent_Gunner_Minigun
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Minigun/HeatComponent_Gunner_Minigun.uexp


filename_base: Weapon_Hardpoint_Minigun_Mod3
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Minigun/Weapon_Hardpoint_Minigun_Mod3.uexp


filename_base: Weapon_Hardpoint_FalconStrike_Shotgun
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/FalconStrike/Weapon_Hardpoint_FalconStrike_Shotgun.uexp


filename_base: Init_GrenadeLauncher_Damage
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/GrenadeLauncher/Balance/Init_GrenadeLauncher_Damage.uexp


filename_base: BPLightBeam_Salamander
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/SalamanderThrower/Projectiles/BPLightBeam_Salamander.uexp


filename_base: BPLightBeam_Salamander_Mod1
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/SalamanderThrower/Projectiles/BPLightBeam_Salamander_Mod1.uexp


filename_base: Action_IronBear_Charge_Transition
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/Cores/AICore/Action_IronBear_Charge_Transition.uexp


filename_base: Projectile_BearFist
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Jackhammer/Projectiles/Projectile_BearFist.uexp


filename_base: WeaponType_Hardpoints_BearFist_Mod2Jackhammer
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Jackhammer/WeaponType_Hardpoints_BearFist_Mod2Jackhammer.uexp


filename_base: WeaponType_Hardpoints_BearFist_Projectile
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Jackhammer/WeaponType_Hardpoints_BearFist_Projectile.uexp


filename_base: LightBeam_Mod2_Chain_Lightning
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Railgun/Projectiles/LightBeam_Mod2_Chain_Lightning.uexp


filename_base: LightProj_Railgun_Mod1
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Railgun/Projectiles/LightProj_Railgun_Mod1.uexp


filename_base: ElementalEffectCollection_Railgun_Muzzle
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Railgun/FXCollections/ElementalEffectCollection_Railgun_Muzzle.uexp


filename_base: ElementalEffectCollection_Railgun_Fan
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Railgun/FXCollections/ElementalEffectCollection_Railgun_Fan.uexp


filename_base: ElementalEffectCollection_Railgun_AmbientShock
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/IronBear/HardPoints/Railgun/FXCollections/ElementalEffectCollection_Railgun_AmbientShock.uexp


filename_base: Passive_Gunner_Tenacious
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Passives/_Tree_UrsaCorps/TenaciousDefense/Passive_Gunner_Tenacious.uexp


filename_base: PassiveSkill_Gunner_LowHPDamage
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Passives/_Tree_UrsaCorps/LowHpDamage/PassiveSkill_Gunner_LowHPDamage.uexp


filename_base: PassiveSkill_Gunner_ForceFeedback
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Passives/_Tree_UrsaCorps/ForceFeedback/PassiveSkill_Gunner_ForceFeedback.uexp


filename_base: PassiveSkill_Gunner_DrowningInBrass
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Passives/_Tree_UrsaCorps/DrowningInBrass/PassiveSkill_Gunner_DrowningInBrass.uexp


filename_base: BP_CE_StandIn_Ironbear_SelectedHardpoint_R
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Character/StandIn/CoordinatedEffects/BP_CE_StandIn_Ironbear_SelectedHardpoint_R.uexp


filename_base: BP_CE_StandIn_Ironbear_SelectedHardpoint_L
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Character/StandIn/CoordinatedEffects/BP_CE_StandIn_Ironbear_SelectedHardpoint_L.uexp


filename_base: BP_CE_StandIn_Ironbear_EquippedHardpoint_R
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Character/StandIn/CoordinatedEffects/BP_CE_StandIn_Ironbear_EquippedHardpoint_R.uexp


filename_base: BP_CE_StandIn_Ironbear_EquippedHardpoint_L
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Character/StandIn/CoordinatedEffects/BP_CE_StandIn_Ironbear_EquippedHardpoint_L.uexp


filename_base: Action_GrenadeLauncher_Flourish_R
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Character/StandIn/Actions/Action_GrenadeLauncher_Flourish_R.uexp


filename_base: Action_GrenadeLauncher_Flourish_L
filename_full:
  PlayerCharacters/Gunner/_Shared/_Design/Character/StandIn/Actions/Action_GrenadeLauncher_Flourish_L.uexp


filename_base: Action_Siren_SkillScreenUnlock
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Character/StandIn/Actions/Action_Siren_SkillScreenUnlock.uexp


filename_base: Action_Siren_PhaseGrasp
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Character/StandIn/Actions/Action_Siren_PhaseGrasp.uexp


filename_base: Projectile_PetSpiderant_BileBomb
filename_full:
  PlayerCharacters/Beastmaster/Pet/Spiderant/_Design/Projectiles/Projectile_PetSpiderant_BileBomb.uexp


filename_base: Condition_PetWithinDistanceFromOwner
filename_full:
  PlayerCharacters/Beastmaster/Pet/_Shared/_Design/Conditional/Condition_PetWithinDistanceFromOwner.uexp


filename_base: Att_Calc_ConsecutiveCriticalShotDamage
filename_full:
  PlayerCharacters/Beastmaster/_Shared/_Design/Character/ActionSkills/Skill2_Cloak/StatusEffects/Att_Calc_ConsecutiveCriticalShotDamage.uexp


filename_base: DamageData_Shared_HulkedOut
filename_full:
  PlayerCharacters/Beastmaster/_Shared/_Design/Character/ActionSkills/Skill3_LightningTrap/DamageData/DamageData_Shared_HulkedOut.uexp


filename_base: Att_Calc_Bond4_CritDamage_PetContext
filename_full:
  PlayerCharacters/Beastmaster/_Shared/_Design/Passives/Bond4/Att_Calc_Bond4_CritDamage_PetContext.uexp


filename_base: Init_HitAndRun3_HealthRegenAmount
filename_full:
  PlayerCharacters/Beastmaster/_Shared/_Design/Passives/HitAndRun3/Init_HitAndRun3_HealthRegenAmount.uexp


filename_base: ActionSkill_Cloak
filename_full:
  PlayerCharacters/Beastmaster/_Shared/_Design/Character/ActionSkills/Skill2_Cloak/ActionSkill/ActionSkill_Cloak.uexp


filename_base: Action_Siren_Overrun_Start
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/Action_Siren_Overrun_Start.uexp


filename_base: LightProjectile_Siren_Healing
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Projectiles/LightProjectile_Siren_Healing.uexp


filename_base: Projectile_Siren_PhaseTrance_Transfer
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Projectiles/PhaseWeb/Projectile_Siren_PhaseTrance_Transfer.uexp


filename_base: LightProjectile_DoUntoOthers
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/_Shared/Projectiles/LightProjectile_DoUntoOthers.uexp


filename_base: Att_Siren_FindYourCenterActive
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/FindYourCenter/Att_Siren_FindYourCenterActive.uexp


filename_base: Att_PersonalSpace_Grade
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/PersonalSpace/Att_PersonalSpace_Grade.uexp


filename_base: Att_Calc_Damage_Overrun
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/Att_Calc_Damage_Overrun.uexp


filename_base: ActionParent_Siren_SkillArms
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/_Shared/Actions/ActionParent_Siren_SkillArms.uexp


filename_base: DamageData_PlayerMelee_Siren_Success
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Character/Melee/DamageData_PlayerMelee_Siren_Success.uexp


filename_base: DamageData_PlayerMelee_Siren_Overrun
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/DamageData_PlayerMelee_Siren_Overrun.uexp


filename_base: Action_Siren_HelpingHands_Activate
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/HelpingHands/Action_Siren_HelpingHands_Activate.uexp


filename_base: Action_Siren_Overrun_Hit
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/Action_Siren_Overrun_Hit.uexp


filename_base: DamageSource_Melee_Overrun
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/DamageSource_Melee_Overrun.uexp


filename_base: ControlledMove_Siren_Overrun
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/ControlledMove_Siren_Overrun.uexp


filename_base: Att_Calc_PersonalSpace
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/PersonalSpace/Att_Calc_PersonalSpace.uexp


filename_base: ControledMove_Siren_Phaseslam_Momentum
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControledMove_Siren_Phaseslam_Momentum.uexp


filename_base: ControledMove_Siren_Phaseslam_Momentum_Jump
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControledMove_Siren_Phaseslam_Momentum_Jump.uexp


filename_base: RadiateDamageActor_Siren_Fracture
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Projectiles/PhaseSlam/RadiateDamageActor_Siren_Fracture.uexp


filename_base: ControlledMove_Siren_PhaseSlam_Fall
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControlledMove_Siren_PhaseSlam_Fall.uexp


filename_base: ControledMove_Siren_Barrage_Momentum
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControledMove_Siren_Barrage_Momentum.uexp


filename_base: ControledMove_Siren_Barrage_Momentum_Jump
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControledMove_Siren_Barrage_Momentum_Jump.uexp


filename_base: PassiveSkill_Siren_PersonalSpace
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/PersonalSpace/PassiveSkill_Siren_PersonalSpace.uexp


filename_base: PassiveSkill_Siren_Vigor
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Vigor/PassiveSkill_Siren_Vigor.uexp


filename_base: PassiveSkill_Siren_Mindfulness
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Mindfulness/PassiveSkill_Siren_Mindfulness.uexp


filename_base: PassiveSkill_Siren_GuardianAngel
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/GuardianAngel/PassiveSkill_Siren_GuardianAngel.uexp


filename_base: PassiveSkill_Siren_Clarity
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Clarity/PassiveSkill_Siren_Clarity.uexp


filename_base: Att_StatusEffect_DamageCauser_CorrosiveDuration
filename_full:
  GameData/StatusEffects/EffectModifierAttributes/Att_StatusEffect_DamageCauser_CorrosiveDuration.uexp


filename_base: Att_Infusion_Grade
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Infusion/Att_Infusion_Grade.uexp


filename_base: Att_Sustainment_Grade
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Sustainment/Att_Sustainment_Grade.uexp


filename_base: Att_Calc_Sustainment
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Sustainment/Att_Calc_Sustainment.uexp


filename_base: LightBeam_PhaseLink_Incendiary
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/LightBeams/LightBeam_PhaseLink_Incendiary.uexp


filename_base: DamageData_Siren_PhaseGrasp
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/Damage/DamageData_Siren_PhaseGrasp.uexp


filename_base: ControlledMove_PhaseLock_WebGrasp
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControlledMove_PhaseLock_WebGrasp.uexp


filename_base: BPCS_Siren_Grasp_FistOverMatter_Client
filename_full:
  Feedback/PlayerCharacters/SirenBrawler/Phasetrance/Grasp/BPCS_Siren_Grasp_FistOverMatter_Client.uexp


filename_base: BPCS_Siren_Grasp_FistOverMatter_Server_L
filename_full:
  Feedback/PlayerCharacters/SirenBrawler/Phasetrance/Grasp/BPCS_Siren_Grasp_FistOverMatter_Server_L.uexp


filename_base: BPCS_Siren_Grasp_FistOverMatter_Server_F
filename_full:
  Feedback/PlayerCharacters/SirenBrawler/Phasetrance/Grasp/BPCS_Siren_Grasp_FistOverMatter_Server_F.uexp


filename_base: BPCS_Siren_Grasp_FistOverMatter_Server_B
filename_full:
  Feedback/PlayerCharacters/SirenBrawler/Phasetrance/Grasp/BPCS_Siren_Grasp_FistOverMatter_Server_B.uexp


filename_base: ControlledMove_PhaseLock_EssenceGrasp
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControlledMove_PhaseLock_EssenceGrasp.uexp


filename_base: ControlledMove_PhaseLock_ForceGrasp
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/ControlledMoves/ControlledMove_PhaseLock_ForceGrasp.uexp


filename_base: DamageData_Siren_Phaseslam
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/Damage/DamageData_Siren_Phaseslam.uexp


filename_base: BPFistOverMatterActor
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Projectiles/PhaseWeb/BPFistOverMatterActor.uexp


filename_base: PassiveSkill_Siren_Wildfire
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Wildfire/PassiveSkill_Siren_Wildfire.uexp


filename_base: PassiveSkill_Siren_Tempest
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Tempest/PassiveSkill_Siren_Tempest.uexp


filename_base: Passive_Siren_Sustainment
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Sustainment/Passive_Siren_Sustainment.uexp


filename_base: PassiveSkill_Siren_ShieldOfThought
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/ShieldOfThought/PassiveSkill_Siren_ShieldOfThought.uexp


filename_base: Passive_Siren_Infusion
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Infusion/Passive_Siren_Infusion.uexp


filename_base: PassiveSkill_Siren_IlluminatedFist
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/IlluminatedFist/PassiveSkill_Siren_IlluminatedFist.uexp


filename_base: PassiveSkill_Siren_FearPassThroughMe
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/FearPassThroughMe/PassiveSkill_Siren_FearPassThroughMe.uexp


filename_base: PassiveSkill_Siren_Empowered
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/PassiveSkill_Siren_Empowered.uexp


filename_base: PassiveSkill_Siren_Dread
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Dread/PassiveSkill_Siren_Dread.uexp


filename_base: Passive_Siren_DeepWell
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/DeepWell/Passive_Siren_DeepWell.uexp


filename_base: PassiveSkill_Siren_Conflux
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Conflux/PassiveSkill_Siren_Conflux.uexp


filename_base: PassiveSkill_Siren_Anima
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Anima/PassiveSkill_Siren_Anima.uexp


filename_base: Att_Siren_Phasetrance_CanActivateDuringCooldown
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Attributes/Att_Siren_Phasetrance_CanActivateDuringCooldown.uexp


filename_base: Init_Siren_DoHarm_DamagePerStack
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/DoHarm/Init_Siren_DoHarm_DamagePerStack.uexp


filename_base: LightProjectile_Remnant
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/_Shared/Projectiles/LightProjectile_Remnant.uexp


filename_base: Init_Siren_ViolentTapestry_ChancePerStack
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/Init_Siren_ViolentTapestry_ChancePerStack.uexp


filename_base: PassiveSkill_Siren_ActionAbilityTriggered
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/_Shared/PassiveSkills/PassiveSkill_Siren_ActionAbilityTriggered.uexp


filename_base: DamageData_Siren_PhaseCast
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/Damage/DamageData_Siren_PhaseCast.uexp


filename_base: Action_PhaseTrance_Cast_Idle
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Actions/Cast/Action_PhaseTrance_Cast_Idle.uexp


filename_base: DamageData_Siren_PhaseCast_Bomb
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/Damage/DamageData_Siren_PhaseCast_Bomb.uexp


filename_base: DamageData_Siren_PhaseCast_Explode
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Defs/Damage/DamageData_Siren_PhaseCast_Explode.uexp


filename_base: Action_Siren_PhaseCast_Flourish
filename_full:
  PlayerCharacters/SirenBrawler/_Shared/_Design/Character/StandIn/Actions/Action_Siren_PhaseCast_Flourish.uexp


filename_base: DamageData_Operative_BarrierBash_Success
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/ActionSkills/Gadget_Barrier/Defs/Melee/DamageData_Operative_BarrierBash_Success.uexp


filename_base: Action_GroundSlam_High_Operative_Enter
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Character/GroundSlam/Action_GroundSlam_High_Operative_Enter.uexp


filename_base: Projectile_Operative_BarrierSpawner
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/ActionSkills/Gadget_Barrier/Projectiles/Projectile_Operative_BarrierSpawner.uexp


filename_base: Action_Operative_ToggleBarrier
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/ActionSkills/Gadget_Barrier/Actions/Action_Operative_ToggleBarrier.uexp


filename_base: BP_CE_DigiClone_Death_Digistruct_Out_Quick
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/ActionSkills/Gadget_DigiClone/CoordinatedEffects/BP_CE_DigiClone_Death_Digistruct_Out_Quick.uexp


filename_base: PassiveSkill_Operative_SeperationAnxiety
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/CloneTree/SeperationAnxiety/PassiveSkill_Operative_SeperationAnxiety.uexp


filename_base: DamageData_Digiclone_TrapCard
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/ActionSkills/Gadget_DigiClone/Defs/DamageData_Digiclone_TrapCard.uexp


filename_base: LightProjectile_Digiclone_Corsican
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/ActionSkills/Gadget_Shared/LightProjectile_Digiclone_Corsican.uexp


filename_base: LightProjectile_Operative_JustAcceptItRefund
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/ActionSkills/Gadget_DigiClone/Projectiles/LightProjectile_Operative_JustAcceptItRefund.uexp


filename_base: Init_Operative_AbstractGrenades_Chance
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/CloneTree/AbstractGrenades/Init_Operative_AbstractGrenades_Chance.uexp


filename_base: Init_Operative_Donnybook_WeaponDamageCalc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/CloneTree/Donnybrook/Init_Operative_Donnybook_WeaponDamageCalc.uexp


filename_base: Init_Operative_Donnybook_RegenCalc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/CloneTree/Donnybrook/Init_Operative_Donnybook_RegenCalc.uexp


filename_base: Init_Operative_Adrenaline_CooldownCalc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/BarrierTree/Adrenaline/Init_Operative_Adrenaline_CooldownCalc.uexp


filename_base: Init_Operative_PocketFullOfGrenades_Calc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/CloneTree/PocketFullOfGrenades/Init_Operative_PocketFullOfGrenades_Calc.uexp


filename_base: Att_Calc_TeamworkDreamwork_BonusPercent
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/CloneTree/TrickOfTheLight/Att_Calc_TeamworkDreamwork_BonusPercent.uexp


filename_base: Init_Operative_CoolHand_ReloadSpeedCalc_Kill
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/DroneTree/CoolHand/Init_Operative_CoolHand_ReloadSpeedCalc_Kill.uexp


filename_base: Init_Operative_GoodMisfortune_Calc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/DroneTree/GoodMisfortune/Init_Operative_GoodMisfortune_Calc.uexp


filename_base: Init_Operative_PlayingDirty_ChanceCalc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/DroneTree/PlayingDirty/Init_Operative_PlayingDirty_ChanceCalc.uexp


filename_base: Init_Operative_Violent_Momentum_WeaponDamageCalc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/DroneTree/Violent_Momentum/Init_Operative_Violent_Momentum_WeaponDamageCalc.uexp


filename_base: Init_Operative_Violent_Speed_MoveSpeedCalc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/DroneTree/Violent_Speed/Init_Operative_Violent_Speed_MoveSpeedCalc.uexp


filename_base: Init_Operative_ViolentViolence_Calc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/DroneTree/ViolentViolence/Init_Operative_ViolentViolence_Calc.uexp


filename_base: Init_Operative_WantVsNeed_LeechCalc
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/DroneTree/WantVsNeed/Init_Operative_WantVsNeed_LeechCalc.uexp


filename_base: Init_Operative_ConfidentCompetence_Accuracy_Spread
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/BarrierTree/ConfidentCompetence/Init_Operative_ConfidentCompetence_Accuracy_Spread.uexp


filename_base: Init_Operative_ConfidentCompetence_Accuracy_MaxValue
filename_full:
  PlayerCharacters/Operative/_Shared/_Design/Passives/BarrierTree/ConfidentCompetence/Init_Operative_ConfidentCompetence_Accuracy_MaxValue.uexp


filename_base: Init_Operative_ConfidentCompetence_GunDamage
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filename_base: UIStat_ClassMod_Stat_WeaponReloadSpeed
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filename_base: UIStat_ClassMod_Stat_WeaponMagazineSize
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filename_base: UIStat_ClassMod_Stat_WeaponHandling
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filename_base: UIStat_ClassMod_Stat_WeaponFireRate
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filename_base: UIStat_ClassMod_Stat_WeaponCriticalDamage
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filename_base: UIStat_ClassMod_Stat_ChargeTime
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filename_base: UIStat_ClassMod_Stat_WeaponAccuracy
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filename_base: UIStat_ClassMod_Stat_Vladof_WeaponReloadSpeed
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filename_base: Status_ClassModStat_Vladof_WeaponReloadSpeed
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filename_base: UIStat_ClassMod_Stat_Vladof_WeaponFireRate
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filename_base: UIStat_ClassMod_Stat_Vladof_WeaponDamage
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filename_base: UIStat_ClassMod_Stat_Vladof_WeaponAccuracy
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filename_base: UIStat_ClassMod_Stat_Torgue_WeaponReloadSpeed
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filename_base: UIStat_ClassMod_Stat_Torgue_WeaponProjectileSpeed
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filename_base: UIStat_ClassMod_Stat_Torgue_WeaponDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_Torgue_WeaponAccuracy
filename_full:
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filename_base: Status_ClassModStat_Torgue_WeaponAccuracy
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filename_base: Status_ClassModStat_Torgue_WeaponDamage
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filename_base: Status_ClassModStat_Torgue_WeaponProjectileSpeed
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filename_base: Status_ClassModStat_Torgue_WeaponReloadSpeed
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filename_base: Status_ClassModStat_Vladof_WeaponAccuracy
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filename_base: Status_ClassModStat_Vladof_WeaponDamage
filename_full:
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filename_base: Status_ClassModStat_Vladof_WeaponFireRate
filename_full:
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filename_base: UIStat_ClassMod_Stat_Tediore_WeaponReloadSpeed
filename_full:
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filename_base: Status_ClassModStat_Tediore_WeaponReloadSpeed
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filename_base: UIStat_ClassMod_Stat_Tediore_WeaponFireRate
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filename_base: Status_ClassModStat_Tediore_WeaponFireRate
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filename_base: UIStat_ClassMod_Stat_Tediore_WeaponDamage
filename_full:
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filename_base: Status_ClassModStat_Tediore_WeaponDamage
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filename_base: UIStat_ClassMod_Stat_Tediore_WeaponAccuracy
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filename_base: Status_ClassModStat_Tediore_WeaponAccuracy
filename_full:
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filename_base: UIStat_ClassMod_Stat_Maliwan_WeaponReloadSpeed
filename_full:
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filename_base: Status_ClassModStat_Maliwan_WeaponReloadSpeed
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filename_base: UIStat_ClassMod_Stat_Maliwan_WeaponFireRate
filename_full:
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filename_base: Status_ClassModStat_Maliwan_WeaponFireRate
filename_full:
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filename_base: UIStat_ClassMod_Stat_Maliwan_WeaponDamage
filename_full:
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filename_base: Status_ClassModStat_Maliwan_WeaponDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_Maliwan_WeaponAccuracy
filename_full:
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filename_base: Status_ClassModStat_Maliwan_WeaponAccuracy
filename_full:
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filename_base: UIStat_ClassMod_Stat_Jakobs_WeaponReloadSpeed
filename_full:
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filename_base: Status_ClassModStat_Jakobs_WeaponReloadSpeed
filename_full:
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filename_base: UIStat_ClassMod_Stat_Jakobs_WeaponDamage
filename_full:
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filename_base: Status_ClassModStat_Jakobs_WeaponDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_Jakobs_WeaponCriticalDamage
filename_full:
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filename_base: Status_ClassModStat_Jakobs_WeaponCriticalDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_Jakobs_WeaponAccuracy
filename_full:
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filename_base: Status_ClassModStat_Jakobs_WeaponAccuracy
filename_full:
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filename_base: UIStat_ClassMod_Stat_Hyperion_WeaponReloadSpeed
filename_full:
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filename_base: Status_ClassModStat_Hyperion_WeaponReloadSpeed
filename_full:
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filename_base: UIStat_ClassMod_Stat_Hyperion_WeaponFireRate
filename_full:
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filename_base: Status_ClassModStat_Hyperion_WeaponFireRate
filename_full:
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filename_base: UIStat_ClassMod_Stat_Hyperion_WeaponDamage
filename_full:
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filename_base: Status_ClassModStat_Hyperion_WeaponDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_Hyperion_WeaponCriticalDamage
filename_full:
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filename_base: Status_ClassModStat_Hyperion_WeaponCriticalDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_DAHL_WeaponReloadSpeed
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filename_base: Status_ClassModStat_DAHL_WeaponReloadSpeed
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filename_base: UIStat_ClassMod_Stat_DAHL_WeaponFireRate
filename_full:
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filename_base: Status_ClassModStat_DAHL_WeaponFireRate
filename_full:
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filename_base: UIStat_ClassMod_Stat_DAHL_WeaponDamage
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filename_base: Status_ClassModStat_DAHL_WeaponDamage
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filename_base: UIStat_ClassMod_Stat_DAHL_WeaponCriticalDamage
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filename_base: Status_ClassModStat_DAHL_WeaponCriticalDamage
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filename_base: UIStat_ClassMod_Stat_DAHL_WeaponAccuracy
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filename_base: Status_ClassModStat_DAHL_WeaponAccuracy
filename_full:
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filename_base: UIStat_ClassMod_Stat_CoV_WeaponFireRate
filename_full:
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filename_base: Status_ClassModStat_CoV_WeaponFireRate
filename_full:
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filename_base: UIStat_ClassMod_Stat_CoV_WeaponDamage
filename_full:
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filename_base: Status_ClassModStat_CoV_WeaponDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_CoV_WeaponAccuracy
filename_full:
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filename_base: Status_ClassModStat_CoV_WeaponAccuracy
filename_full:
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filename_base: UIStat_ClassMod_Stat_ATLAS_WeaponReloadSpeed
filename_full:
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filename_base: Status_ClassModStat_ATLAS_WeaponReloadSpeed
filename_full:
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filename_base: UIStat_ClassMod_Stat_ATLAS_WeaponFireRate
filename_full:
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filename_base: Status_ClassModStat_ATLAS_WeaponFireRate
filename_full:
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filename_base: UIStat_ClassMod_Stat_ATLAS_WeaponDamage
filename_full:
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filename_base: Status_ClassModStat_ATLAS_WeaponDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_ATLAS_WeaponCriticalDamage
filename_full:
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filename_base: Status_ClassModStat_ATLAS_WeaponCriticalDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_ElementResistanceShock
filename_full:
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filename_base: UIStat_ClassMod_Stat_ElementResistanceRadiation
filename_full:
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filename_base: UIStat_ClassMod_Stat_ElementDamageNormal
filename_full:
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filename_base: UIStat_ClassMod_Stat_ElementResistanceFire
filename_full:
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filename_base: UIStat_ClassMod_Stat_ElementResistanceCryo
filename_full:
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filename_base: UIStat_ClassMod_Stat_ElementResistanceCorrosive
filename_full:
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filename_base: UIStat_ClassMod_Stat_ShieldsRechargeRate
filename_full:
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filename_base: UIStat_ClassMod_Stat_ShieldsRechargeDelay
filename_full:
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filename_base: UIStat_ClassMod_Stat_ShieldsMax
filename_full:
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filename_base: UIStat_ClassMod_Stat_MeleeDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_HealthRegen
filename_full:
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filename_base: UIStat_ClassMod_Stat_HealthMax
filename_full:
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filename_base: UIStat_ClassMod_Stat_ActionSkillCooldown
filename_full:
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filename_base: UIStat_ClassMod_Stat_GrenadeRadius
filename_full:
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filename_base: UIStat_ClassMod_Stat_GrenadeDamage
filename_full:
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filename_base: UIStat_ClassMod_Stat_GrenadeMaxAmmo
filename_full:
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filename_base: UIStat_ClassMod_Stat_AreaDamageRadius
filename_full:
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filename_base: UIStat_ClassMod_Stat_AreaDamage
filename_full:
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filename_base: UIText_CM_BM_Unique_06_RedText
filename_full:
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filename_base: UIStat_CM_BM_Unique_06_Desc
filename_full:
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filename_base: StatusEffect_Beastmaster_ClassMod_Unique06
filename_full:
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filename_base: UIText_CM_BM_Unique_07_RedText
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filename_base: UIStat_CM_BM_Unique_07_Desc
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filename_base: UIText_CM_BM_Unique_05_RedText
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filename_base: UIStat_CM_BM_Unique_05_Desc
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filename_base: StatusEffect_Beastmaster_ClassMod_Unique05
filename_full:
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filename_base: UIText_CM_BM_Unique_04_RedText
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filename_base: UIStat_CM_BM_Unique_04_Desc
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filename_base: Status_Beastmaster_ClassMod_Unique03
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filename_base: DamageMod_Beastmaster_ClassMod_Unique04
filename_full:
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filename_base: UIText_CM_BM_Unique_03_RedText
filename_full:
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filename_base: UIStat_CM_BM_Unique_03_Desc
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