Eschalon Savefile EditorMain | Installation | Usage | Mapping Information | Screenshots (character) | Screenshots (maps) |
This package is a collection of applications which let you edit your character and maps in savegames of Eschalon Book I and Eschalon Book II by Basilisk Games.
Right now it supports the editing of just about everything you'd want to edit, though there's still plenty of values in the file of whose purpose I'm unaware. See the TODO file for information on what needs to be done with the app still, which is quite a bit. The README file should be pretty informative as well. The app is released under the GNU GPL 2.0.
The apps were developed on Linux, and they use Python, GTK+, Cairo, and PyGTK to do its stuff. It works on Windows as well. I've had at least one report of somebody getting these packages to work on OS X; see the Installation page for some more information on that. (See the "related" section below for an app which is probably much easier to get running on OS X, but only lets you edit Book 1 character files.)
Project Page: Sourceforge
Sourcecode: Github (Full sourcecode is also included in the zip/tgz archives)
The app seems stable enough for me, but use your head and keep a backup of any files that you use this on. Note that most map files have an associated file with a ".ent" extension which would need to be backed up as well. Let me know if anything ends up eating your files, because I'd like to fix any bugs which may exist. Just don't get upset if it does. :) This application should be considered beta software still.
Also, and this should go without saying, this app will certainly allow you to construct character files and maps which Eschalon never intended to have in-place. Be aware that if you go crazy with the settings, you could very well end up with a file that Eschalon can't deal with, or which has subtle effects on the gameplay which may not be immediately apparent.
If you end up creating new maps for Eschalon, please do the right thing and respect Basilisk Games' wishes in regards to custom content:
- You cannot sell what you make; it must be free.
- If you put your content up for download anywhere other than the official Basilisk Games forums, you need to have a link that jumps back to the Book I page.
Current:
- v0.8.1 - tgz/zip (Unix/Mac/Source) - exe (Win) - February 6, 2012
Note: The tgz and zip versions of the Book 2 Map Editor requires a couple extra packages to work, see the Installation page for more info. The Windows EXE is unaffected, as are the character editors, and Book 1 map editing.Previous Versions:
- v0.8.0 - tgz/zip (Unix/Mac/Source) - exe (Win) - February 6, 2012
- v0.7.5 - tgz/zip (Unix/Mac/Source) - exe (Win) - August 24, 2010
- v0.7.4 - tgz/zip (Unix/Mac/Source) - exe (Win) - August 23, 2010
- v0.7.3 - tgz/zip (Unix/Mac/Source) - exe (Win) - August 23, 2010
- v0.7.2 - tgz/zip (Unix/Mac/Source) - exe (Win) - August 20, 2010
- v0.7.1 - tgz/zip (Unix/Mac/Source) - exe (Win) - August 17, 2010
- v0.7.0 - tgz/zip (Unix/Mac/Source) - exe (Win) - August 16, 2010
- v0.6.3 - tgz/zip (Unix/Mac/Source) - exe (Win) - July 9, 2010
- v0.6.2 - tgz/zip (Unix/Mac/Source) - exe (Win) - July 1, 2010
- v0.6.1 - tgz/zip (Unix/Mac/Source) - exe (Win) - June 14, 2010
- v0.6.0 - tgz/zip (Unix/Mac/Source) - exe (Win) - June 12, 2010
- v0.5.0 - tgz/zip (Unix/Mac/Source) - exe (Win) - May 31, 2010
- v0.4.2 - tgz (Unix/Mac) - zip (Win) - April 3, 2009
- v0.4.1 - tgz (Unix/Mac) - zip (Win) - April 3, 2009
- v0.4.0 - tgz (Unix/Mac) - zip (Win) - March 21, 2009
- v0.3.1 - tgz (Unix/Mac) - zip (Win) - February 19, 2009
- v0.3.0 - tgz (Unix/Mac) - zip (Win) - October 29, 2008
- v0.2.0 - tgz (Unix/Mac/Win) - August 21, 2008
- v0.1.0 - August 21, 2008
Book I
- Thaermore Revisited, by Jedi_Learner
- Elderhollow Rebuilt, by King_ov_Death (unfortunately there are no actual downloads available for this mod, though there are some nice-looking screenshots)
- Raver Dave's Book I Mod, by raverdave2k
Book II
- Port Kuudad Tower, by raverdave2k
- Treasure of the Orakur, by raverdave2k
Orion Transfer (specifically Samuel Williams and Hermann Gundel) created a Book 1 character editor for OSX called Goblin Hacker, which looks real nice, and from a visual perspective, at least, puts my app to shame. <smile> It seems that getting all the prerequisites for my application installed on OSX is somewhat nontrivial, and frustrating for non-techie users, so if you're on OSX, it looks like this is probably a far better solution for you, at least for character editing.
Feel free to email me at pez@apocalyptech.com if you've got questions or concerns. I'm also logged in to irc.freenode.net as the user "sekhmet" if you'd prefer that. Alternatively, here's a thread at the Basilisk Forums which I watch.